Tunnels & Trolls has a T&T Free Rulebook and two free solo adventures: Four Jars of Mead and the Temple of Issoth in TrollsZine 3. The Dark Eye seems intimidating (you roll three d20s for skill checks!) but this adventure makes it easy to give the game a try. I may want to run my own magic school campaign someday. I haven’t finished this adventure yet, but it is amazing and inspiring. And what an adventure! At one point, you have thirteen options to pursue but with a timeline. Armed with seven spells, you investigate. But first you get sick and have to delay taking your test and then your testing wizard disappears on a day that most of the teachers and students are off campus. You are trying to take a test and pass to become a full-fledged wizard at a wizard’s school. The PDF is clickable, meaning you click on the number you want to go to and the page auto advances there. I decided to start with The Dark Eye - Conspiracy of Mages which I was happy to find had a pre-gen wizard to play. I haven’t run The Dark Eye - The Vampire of Havena yet but it sounds fun. As of this writing, all three in PDF are free. The Dark Eye Core Rules include the full rules. The Dark Eye has two solo adventures with needed rules included. Frost captures the dangers of exploring the wilderness especially canoeing and encountering otherworldly horrors out of time and space. The adventure provides a frightening and fun experience. Getting out with your reputation or even your life is not guaranteed. I have not tried Alone Against the Dark, $6.95, which says it requires the CoC Keeper's Handbook.Īlone Against the Frost, $9.99, is a difficult challenge as you play a professor riding herd on a gaggle of graduate students and a guide in the wilds. Here’s a review of Alone Against the Flames, the free PDF. The Call of Cthulhu Quickstart Rules are free.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |